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GTXWireframe.hpp
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/*****************************************************************************
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Copyright (c)2009 Geovariances, Avon, France.
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In consideration of payment of the license fee, which is a part of
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the price you paid for this product, Geovariances (GV) as licensor,
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grants you, the licensee, a non-exclusive right to use this copy of a
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GV software product.
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GV reserves all rights not expressly granted to licensee. GV retains
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titleship and ownership of software. This license is not a sale of
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the original software or any copy. GV also retains titleship and
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ownership of any modifications or derivations of this software. Any
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modifications of this software must be clearly marked as such. This
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copyright message must appear in its entirety in this software, or
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any modifications or derivations thereof.
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Geovariances welcomes any comments, suggestions, bug reports, etc. At
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the discretion of Geovariances, any customer supplied bug fixes,
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enhancements, or utility codes will be distributed in future software
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releases (the contributor will of course be credited).
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Geovariances
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49bis, Avenue Franklin Roosevelt
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77210 Avon, FRANCE
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Phone: +33-(0)-160.749.100
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Fax: +33-(0)-164.228.728
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e-mail: support@geovariances.fr
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All Rights Reserved
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*****************************************************************************/
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#ifndef __GTXWireframe_hpp__
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#define __GTXWireframe_hpp__
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#define __USING_GTXSERVER_CPP_API__
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#ifdef DOXYGEN
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#define SWIG_OR_DOXYGEN
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#endif //DOXYGEN
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#ifdef SWIG
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#define GLOBAL_CLASS
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#define SWIG_OR_DOXYGEN
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#else //SWIG
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#include <GTXClient.h>
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#endif //SWIG
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#include <GTXWireframeObject.hpp>
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class
GLOBAL_CLASS
GTXWireframe
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{
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public
:
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GTXWireframe
();
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GTXWireframe
(
const
GTXWireframe
&wireframe);
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#ifndef SWIG
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GTXWireframe
operator=(
const
GTXWireframe
&wireframe);
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#endif
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~
GTXWireframe
();
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const
char
* GetName()
const
;
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int
GetColorR()
const
;
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int
GetColorG()
const
;
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int
GetColorB()
const
;
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int
GetObjectsNumber()
const
;
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// named like this because of Windows include which redefine GetObject
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GTXWireframeObject
GetWireframeObject(
int
rank)
const
;
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void
SetName(
const
char
*name);
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void
SetColorRGB(
int
r,
int
g,
int
b);
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void
AddObject(
const
GTXWireframeObject
&
object
);
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private
:
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GTXWireframe_C _wireframe;
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friend
class
GTXClient
;
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friend
class
GTXWireframeSystem
;
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};
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#endif // __GTXWireframe_hpp__
include
GTXWireframe.hpp
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